package client import ( "encoding/json" "os" "sync" ) type Config struct { // UserConfig SavePassword bool `json:"save_password,omitempty"` SavedPassword string `json:"saved_password,omitempty"` // Technical IdentityFile string `json:"identity_file,omitempty"` StoragePath string `json:"storage_path,omitempty"` MaxIdsPerUser int `json:"max_ids_per_user,omitempty"` MsgDbRollingPeriod int `json:"msg_db_rolling_period,omitempty"` Chunksize int64 `json:"chunksize,omitempty"` ServerPollInterval int `json:"server_poll_interval,omitempty"` DbSize int `json:"db_size,omitempty"` // GUI LastOpenChat string `json:"last_open_chat,omitempty"` SoundNotificationEnable bool `json:"sound_notification_enable,omitempty"` DefaultNotificationSound string `json:"default_notification_sound,omitempty"` NotificationVibeEnable bool `json:"notification_vibe_enable,omitempty"` DefaultNotificationVibe string `json:"default_notification_vibe,omitempty"` NotificationLEDEnable bool `json:"notification_led_enable,omitempty"` DefaultNotificationLEDColor string `json:"default_notification_led_color,omitempty"` VisualNotificationEnable bool `json:"visual_notification_enable,omitempty"` VisualNotificationModes string `json:"visual_notifiaction_modes,omitempty"` PrivateChatNotificationsEnable bool `json:"private_chat_notifiactions_enable,omitempty"` GroupChatNotificationsEnable bool `json:"group_chat_notifiactions_enable,omitempty"` ChannelNotificationsEnable bool `json:"channel_notifications_enable,omitempty"` Language string `json:"language,omitempty"` Theme string `json:"theme,omitempty"` FingerprintEnable string `json:"fingerprint_enable,omitempty"` // Debug DbSuffix string `json:"db_suffix,omitempty"` // Inner memoryPassword string additionalPasswords []string me *Identity } var instance *Config var once sync.Once func GetConfig() *Config { once.Do(func() { instance = &Config{} }) return instance } func (c *Config) Load(filename string) error { data, err := os.ReadFile(filename) if err != nil { return err } err = json.Unmarshal(data, c) if err != nil { return err } return nil } func (c *Config) Save(filename string) error { data, err := json.Marshal(c) if err != nil { return err } os.WriteFile(filename, data, 0644) if err != nil { return err } return nil } func (c *Config) SetMemPass(pass string) { c.memoryPassword = pass } func (c *Config) GetMemPass() string { return c.memoryPassword } func (c *Config) GetIdentity() *Identity { return c.me } func (c *Config) SetIdentity(id *Identity) { c.me = id } func (c *Config) SaveIdentity() error { return c.me.Save() } func (c *Config) Clean() { c.additionalPasswords = []string{} }