package helpers import ( "os" "path/filepath" "time" "forge.redroom.link/yves/meowlib" "forge.redroom.link/yves/meowlib/client" ) func PackMessageForServer(packedMsg *meowlib.PackedUserMessage, srvuid string) ([]byte, string, error) { // Get the message server srv, err := client.GetConfig().GetIdentity().MessageServers.LoadServer(srvuid) if err != nil { return nil, "messageBuildPostprocess : LoadServer", err } // Creating Server message for transporting the user message toServerMessage := srv.BuildToServerMessageFromUserMessage(packedMsg) data, err := srv.ProcessOutboundMessage(toServerMessage) if err != nil { return nil, "messageBuildPostprocess : ProcessOutboundMessage", err } return data, "", nil } func CreateStorePackUserMessageForServer(message string, srvuid string, peer_uid string, replyToUid string, filelist []string) ([]byte, string, error) { usermessage, _, _, errtxt, err := CreateAndStoreUserMessage(message, peer_uid, replyToUid, filelist) if err != nil { return nil, errtxt, err } return PackMessageForServer(usermessage, srvuid) } // CreateAndStoreUserMessage creates, stores and packs a user message. // It returns the packed message, the message DB file UUID, the SQLite row ID, // an error location string, and the error. The caller should set MessageDbFile // and MessageDbId on the SendJob from the returned dbFile and dbId values. func CreateAndStoreUserMessage(message string, peer_uid string, replyToUid string, filelist []string) (packedMsg *meowlib.PackedUserMessage, dbFile string, dbId int64, errTxt string, err error) { peer := client.GetConfig().GetIdentity().Peers.GetFromUid(peer_uid) // Creating User message usermessage, err := peer.BuildSimpleUserMessage([]byte(message)) if err != nil { return nil, "", 0, "PrepareServerMessage : BuildSimpleUserMessage", err } for _, file := range filelist { err = usermessage.AddFile(file, client.GetConfig().Chunksize) if err != nil { return nil, "", 0, "PrepareServerMessage : AddFile", err } } usermessage.Status.Sent = uint64(time.Now().UTC().Unix()) usermessage.Status.AnswerToUuid = replyToUid // Store message err = peer.StoreMessage(usermessage, nil) if err != nil { return nil, "", 0, "messageBuildPostprocess : StoreMessage", err } // Prepare cyphered + packed user message packedMsg, err = peer.ProcessOutboundUserMessage(usermessage) if err != nil { return nil, "", 0, "messageBuildPostprocess : ProcessOutboundUserMessage", err } if peer.LastMessage != nil { dbFile = peer.LastMessage.Dbfile dbId = peer.LastMessage.Dbid } return packedMsg, dbFile, dbId, "", nil } func BuildAckMessage(messageUid string, srvuid string, peer_uid string, received int64, processed int64) ([]byte, string, error) { peer := client.GetConfig().GetIdentity().Peers.GetFromUid(peer_uid) srv, err := client.GetConfig().GetIdentity().MessageServers.LoadServer(srvuid) if err != nil { return nil, "PrepareServerMessage : LoadServer", err } // Creating User message usermessage, err := peer.BuildSimpleUserMessage(nil) if err != nil { return nil, "PrepareServerMessage : BuildSimpleUserMessage", err } usermessage.Status.Uuid = messageUid usermessage.Status.Received = uint64(received) usermessage.Status.Processed = uint64(processed) // Prepare cyphered + packed user message packedMsg, err := peer.ProcessOutboundUserMessage(usermessage) if err != nil { return nil, "PrepareServerMessage : ProcessOutboundUserMessage", err } // Creating Server message for transporting the user message toServerMessage := srv.BuildToServerMessageFromUserMessage(packedMsg) data, err := srv.ProcessOutboundMessage(toServerMessage) if err != nil { return nil, "PrepareServerMessage : ProcessOutboundMessage", err } return data, "", nil } func ReadAckMessageResponse() { //! update the status in message store } // ProcessSentMessages scans every send queue under storagePath/queues/, updates // the message storage entry with server delivery info for each sent job, then // removes the job from the queue. Returns the number of messages updated. // // Each SendJob must have MessageDbFile and MessageDbId set (populated via // GetPeerLastMessageDbInfo right after the message is stored). func ProcessSentMessages(storagePath string) int { password, _ := client.GetConfig().GetMemPass() queueDir := filepath.Join(storagePath, "queues") entries, err := os.ReadDir(queueDir) if err != nil { logger.Warn().Err(err).Str("dir", queueDir).Msg("ProcessSentMessages: ReadDir") return 0 } updated := 0 for _, entry := range entries { if entry.IsDir() { continue } queue := entry.Name() jobs, err := client.GetSentJobs(storagePath, queue) if err != nil { logger.Error().Err(err).Str("queue", queue).Msg("ProcessSentMessages: GetSentJobs") continue } for _, job := range jobs { if job.SuccessfulServer == nil || job.SentAt == nil { // No delivery info – discard the job so it doesn't block the queue if err := client.DeleteSendJob(storagePath, queue, job.ID); err != nil { logger.Error().Err(err).Int64("id", job.ID).Msg("ProcessSentMessages: DeleteSendJob (incomplete)") } continue } if job.MessageDbFile == "" || job.MessageDbId == 0 { logger.Error().Int64("id", job.ID).Str("queue", queue). Msg("ProcessSentMessages: job missing MessageDbFile/MessageDbId — set them via GetPeerLastMessageDbInfo when building the SendJob") continue } serverUid := job.Servers[*job.SuccessfulServer].GetUid() receiveTime := uint64(job.SentAt.Unix()) if err := client.SetMessageServerDelivery(job.MessageDbFile, job.MessageDbId, serverUid, receiveTime, password); err != nil { logger.Error().Err(err).Str("queue", queue). Str("dbFile", job.MessageDbFile).Int64("dbId", job.MessageDbId). Msg("ProcessSentMessages: SetMessageServerDelivery") continue } if err := client.DeleteSendJob(storagePath, queue, job.ID); err != nil { logger.Error().Err(err).Int64("id", job.ID).Msg("ProcessSentMessages: DeleteSendJob") } updated++ } } return updated }