meowlib/pb/messages.proto
2022-09-05 14:09:39 +02:00

110 lines
3.2 KiB
Protocol Buffer

syntax = "proto3";
package meowlib;
option go_package = "forge.redroom.link/yves/meowlib";
// structure for sending a message intended for server use in protobuf format
message PackedServerMessage {
string From = 1;
bytes Payload = 2;
bytes Signature = 3;
}
// structure for sending a message to be forwarded to another user in protobuf format
message PackedUserMessage {
string From = 1;
string Destination=2;
bytes Payload=3;
bytes Signature=4;
}
// structure defining a message encrypted, then sent in a "packedmessage" payload
message ToServerMessage {
string Type = 1; // Type
string ServerPubKey = 2 ; // My pub key for the server to send me an encrypter answer
bytes Payload = 3 ; // optional payload for server
message ConversationRequest { // Structure for requestion incoming messages
string lookupKey = 1; // lookup key for a conversation
string LastServerUuidOK = 2; // Last Server message UUID received (send me all after that one)
bool PublishOnline = 3; // ?? Publish my online status for that contact ?
string lookupSignature = 4; // prove that I own the private key by signing that block
}
repeated ConversationRequest PullRequest = 7;
message PostedMessage{
string lookupKey= 1;
repeated PackedUserMessage Messages = 2;
}
repeated PostedMessage Messages = 9;
string NextServerKey = 10;
string Url = 11;
}
// structure defining a from serve receiver message decrypted from a "packedmessage" payload
message FromServerMessage {
string Type = 1; // Type
string ServerPubKey = 2 ; // My pub key for the server to send me an encrypter answer
bytes Payload = 3 ; //
uint64 ServerReceived = 4 ;
string ServerUuid = 5 ;
message ConversationResponse {
repeated string MessageUuids = 1;
}
map<string,ConversationResponse> PullResponse = 8;
message PostedMessage{
string lookupKey= 1;
repeated PackedUserMessage Messages = 2;
}
repeated PostedMessage Messages = 9;
string NextServerKey = 10;
string Url = 11;
}
message Server {
string Name = 1;
string Description=2;
string PublicKey = 3;
string Url = 4;
int32 ConfidenceLevel = 5;
}
message MinimalContact {
string name=1;
string publicKey=2;
repeated Server TrustedServers = 3;
}
message UserMessage {
string Destination = 1;
string From = 2;
string Type = 3;
bytes Data = 4;
message ConversationStatus {
string LocalUuid = 1;
uint64 LocalSequence = 2 ;
uint64 Sent = 3 ;
uint64 Received = 4;
uint64 Processed = 5;
string NextCkey = 6; // contact key
bool NextCkeyAck = 7; // false when proposing a new id, true for accepting it
string NextEkey = 8; // encryption key
bool NextKeyEkeyAck = 9; // false when proposing a new key, true for accpeting it
string NextLkey = 10; // lookup key
bool NextLkeyAck = 11; // false when proposing a new id, true for accepting it
}
ConversationStatus Status = 5;
MinimalContact contact = 6;
message Group{
string name=1;
repeated MinimalContact members = 2;
}
Group group = 7;
}