121 lines
4.0 KiB
Protocol Buffer
121 lines
4.0 KiB
Protocol Buffer
syntax = "proto3";
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package meowlib;
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option go_package = "forge.redroom.link/yves/meowlib";
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// structure definnig a message as received by a server in protobuf format
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message PackedServerMessage {
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string from = 1; // The client public key for that server to get an answer
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bytes payload = 2; // The ToServerMessage encrypted with the server public key |or| symetrical encryption as agreed earlier
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bytes signature = 3; // The message signature with the client public key |eo| the reference to teh symetrical key used
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}
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// structure defining a message for a server, that will be encrypted, then sent in a "packedmessage" payload
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message ToServerMessage {
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string type = 1; // Type 1 : final destination / 2 : forward
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string from = 2 ; // My pub key for the server to send me an encrypter answer
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bytes payload = 3 ; // optional payload for server
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// structure for requesting incoming messages
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message ConversationRequest {
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string lookupKey = 1; // lookup key for a conversation
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string lastServerUuidOK = 2; // Last Server message UUID received (send me all after that one)
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bool publishOnline = 3; // ?? Publish my online status for that contact ?
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string lookupSignature = 4; // prove that I own the private key by signing that block
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}
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repeated ConversationRequest pullRequest = 4;
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repeated PackedUserMessage messages = 5;
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repeated Server knownServers = 6;
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string uuid = 7;
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}
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// structure defining a from server receiver message decrypted from a "packedmessage" payload
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message FromServerMessage {
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string type = 1; // Type
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string serverPublicKey = 2 ; // Pub key from the server
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bytes payload = 3 ; //
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string uuidAck = 4 ; // Ack for the last received ToServerMessage Uuid
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string serverUuid = 5 ; // Provides the server uuid that replaced the client uuid
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message ConversationResponse {
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repeated string messageUuids = 1;
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}
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repeated PackedUserMessage chat = 6;
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repeated Server knownServers = 7;
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}
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// structure describing required server attributes
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message Server {
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string name = 1;
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string description=2;
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string publicKey = 3;
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string url = 4;
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bool publish = 5; // publish this server when asked for a list by server
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bytes signature = 6; // signature of all previous field by the server itself
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int32 confidenceLevel = 7; // additional info from the user
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}
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// structure describing a user contact card ie the minimum set of attributes for exchanging identities
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message ContactCard {
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string name=1;
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string contactPublicKey =2;
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string encryptionPublicKey= 3;
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string lookupPublicKey =4;
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repeated Server pullServers =5;
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uint32 version = 6;
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string invitationId=7;
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}
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// structure for sending a message to be forwarded to another user in protobuf format
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message PackedUserMessage {
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//string from = 1; // the client identity public key as known by the destination peer // remove, limit server tracking
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string destination=1; // the peer's current conversation lookup public key
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bytes payload=2; // the message UserMessage encrypted with the destination peer's public key
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bytes signature=3; // the payload signature with the client identity private key
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repeated int64 serverTimestamp=4; // server time stamp, might be several in matriochka mode
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}
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// structure defining information that might be exchanged between two peers.
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message UserMessage {
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string destination = 1;
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string from = 2;
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string type = 3;
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bytes data = 4;
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message ConversationStatus {
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string localUuid = 1;
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uint64 localSequence = 2 ;
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uint64 sent = 3 ;
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uint64 received = 4;
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uint64 processed = 5;
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ContactCard myNextIdentity = 6;
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int32 peerNextIdentityAck = 7; // version of the new peed accepted id
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}
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ConversationStatus Status = 5;
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ContactCard contact = 6;
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Server knownServers = 7;
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message Group{
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string name=1;
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repeated ContactCard members = 2;
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}
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Group group = 8;
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File file = 9;
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}
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message File {
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string filename=1;
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uint64 size=2;
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uint32 chunk=3;
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bytes data=4;
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} |