User messages management + png contactcard to protobuf

This commit is contained in:
ycc 2022-09-19 14:09:32 +02:00
parent 3ef38350c6
commit 73ddfdcaa6
3 changed files with 69 additions and 28 deletions

View File

@ -5,6 +5,7 @@ import (
"time"
"forge.redroom.link/yves/meowlib"
"google.golang.org/protobuf/proto"
)
type Peer struct {
@ -53,6 +54,18 @@ func (pl *PeerList) GetFromName(name string) *Peer {
return nil
}
func (p *Peer) BuildSimpleUserUMessage(message []byte) ([]byte, error) {
var msg meowlib.UserMessage
msg.From = p.Me.Public
msg.Data = message
msg.Type = "1"
out, err := proto.Marshal(&msg)
if err != nil {
return nil, err
}
return out, nil
}
// AsymEncryptMessage prepares a message to send to a specific peer contact
func (p *Peer) AsymEncryptMessage(Message []byte) (EncryptedMessage []byte, Signature []byte, Servers []*meowlib.Server, err error) {
EncryptedMessage, Signature, err = meowlib.AsymEncryptAndSign(p.Contact.EncryptionPublicKey, p.Me.Private, Message)

View File

@ -12,6 +12,7 @@ import (
"github.com/makiuchi-d/gozxing"
"github.com/makiuchi-d/gozxing/qrcode"
"google.golang.org/protobuf/proto"
)
func ServerFromUrl(url string) *Server {
@ -26,10 +27,12 @@ func (Contact *ContactCard) AddUrls(urls []string) {
}
}
func (Contact *ContactCard) WritePng(filename string) {
jsonContact, _ := json.Marshal(Contact)
//imgdata := base64.StdEncoding.EncodeToString(jsonContact)
size := int(math.Sqrt(float64(len(jsonContact))/3)) + 1
func (contact *ContactCard) WritePng(filename string) {
out, err := proto.Marshal(contact)
if err != nil {
println(err)
}
size := int(math.Sqrt(float64(len(out))/3)) + 1
println(size)
// Create a colored i mage of the given width and height.
@ -37,9 +40,9 @@ func (Contact *ContactCard) WritePng(filename string) {
for y := 0; y < size; y++ {
for x := 0; x < size*3; x = x + 3 {
p1 := uint8(jsonContact[x+y])
p2 := uint8(jsonContact[x+y+1])
p3 := uint8(jsonContact[x+y+2])
p1 := uint8(out[x+y])
p2 := uint8(out[x+y+1])
p3 := uint8(out[x+y+2])
img.Set(x/3, y, color.NRGBA{
R: p1,
G: p2,

View File

@ -18,16 +18,16 @@ func TestEndToEnd(t *testing.T) {
Me, err := client.LoadIdentity("id.enc")
if err != nil {
fmt.Println("Failed : creating New identity...")
///////////////////////////
// Creating New Identity //
///////////////////////////
Me = client.CreateIdentity("myname")
//
// define my preferences (servers)
//
Me.MessageServers.Name = "Message Servers"
Me.MessageServers.AddUrls([]string{"http://127.0.0.1/meow/", "mqtt://127.0.0.1", "meow://127.0.0.1"})
//
// create an invitation for a friend, I want him/her to know me as Bender
//
////////////////////////////////////////////////////////////////////////////
// Create an invitation for a friend, I want him/her to know me as Bender //
////////////////////////////////////////////////////////////////////////////
fmt.Println("Creating an invitation for the first friend...")
MyFirstFriend, invitation := Me.InvitePeer("Bender", "myfirstfriend", []int{1, 2})
// print my invitation
@ -35,8 +35,9 @@ func TestEndToEnd(t *testing.T) {
fmt.Println(string(a))
// TODO : Convert invitation to QR Code
invitation.WritePng("invitation.png")
//
// Simulate peer invitation response : generate the friend's keypair
///////////////////////////////////////
// Simulate peer invitation response //
///////////////////////////////////////
fmt.Println("Simulating first friend answer...")
var ReceivedContact meowlib.ContactCard
@ -51,9 +52,10 @@ func TestEndToEnd(t *testing.T) {
FriendServer1KP := meowlib.NewKeyPair()
FriendServer1 := meowlib.Server{Name: "FriendServer1", Url: "http://myfriend.org/meow/", PublicKey: FriendServer1KP.Public, Description: "Fancy description", ConfidenceLevel: 1}
ReceivedContact.PullServers = append(ReceivedContact.PullServers, &FriendServer1)
// end Friend simulated invitation
// Finalize the contact with the invitation response
///////////////////////////////////////////////////////
// Finalize the contact with the invitation response //
///////////////////////////////////////////////////////
Me.FinalizeInvitation(MyFirstFriend, &ReceivedContact)
err = Me.Save("id.enc")
if err != nil {
@ -63,35 +65,58 @@ func TestEndToEnd(t *testing.T) {
a, _ = json.Marshal(Me)
ioutil.WriteFile("id.json", a, 0644)
fmt.Println(string(a))
// create message to simulated friend
sentmessage := "Hello friend!"
EncMsg, EncMsgSignature, FriendServers, err := MyFirstFriend.AsymEncryptMessage([]byte(sentmessage))
/////////////////////////////////////
// Create a message to that friend //
/////////////////////////////////////
textmessage := "Hello friend!"
// Creating User message
usermessage, err := MyFirstFriend.BuildSimpleUserUMessage([]byte(textmessage))
if err != nil {
fmt.Println(err.Error())
}
// Encrypting it
EncMsg, EncMsgSignature, FriendServers, err := MyFirstFriend.AsymEncryptMessage(usermessage)
if err != nil {
fmt.Println(err.Error())
}
fmt.Println(len(FriendServers))
// Packing it
packedMsg := MyFirstFriend.Pack(EncMsg, EncMsgSignature)
srv := FriendServers[0]
intS1 := client.InternalServerFromServer(srv)
// Creating Server message
// Creating Server message for transporting the user message
toServerMessage, err := intS1.BuildMessageSendingMessage(&packedMsg)
if err != nil {
fmt.Println(err.Error())
}
// Encrypting it
encToServerMessage, encToServerMessageSignature, err := intS1.AsymEncryptMessage(toServerMessage)
if err != nil {
fmt.Println(err.Error())
}
// Packing it
protoPackedServerMsg, err := intS1.PackServerMessage(encToServerMessage, encToServerMessageSignature)
// Sending to server => fake action (network protocol trnasfer are not part of meowlib)
if err != nil {
fmt.Println(err.Error())
}
///////////////////////
// Sending to server //
///////////////////////
//=> fake action (network protocol transfer are not part of meowlib)
// You have to implement the netwok layer
// Just FYI printing final byte array size. Those bytes will be sent over the network.
println(len(protoPackedServerMsg))
//
// Simulating server side processing
//
///////////////////////////////////////
// Simulating server side processing //
///////////////////////////////////////
//////////////////////////////////////////////
// Back to client, decoding server response //
//////////////////////////////////////////////
//
// Back to client, decoding server response
//
decMess, err2 := MyFirstFriend.AsymDecryptMessage([]byte(EncMsg), EncMsgSignature)
if err2 != nil {