Refactor structs with some getters/setters - Peers part
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@ -130,9 +130,9 @@ func TestEndToEnd(t *testing.T) {
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// Simulating server side processing //
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///////////////////////////////////////
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var server1 server.Identity
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server1.ServerName = intS1.ServerData.Name
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server1.ServerName = intS1.Name
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server1.ServerKp = FriendServer1KP
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server1.ServerDesc = intS1.ServerData.Description
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server1.ServerDesc = intS1.Description
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// Unpack
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srv_from, srv_encmsg, srv_signature, err := server1.UnpackReceived(protoPackedServerMsg)
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if err != nil {
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