Server outbound processing chain + server messages uuids
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@ -28,16 +28,17 @@ message ToServerMessage {
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repeated PackedUserMessage messages = 5;
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repeated Server knownServers = 6;
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string uuid = 7;
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}
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// structure defining a from server receiver message decrypted from a "packedmessage" payload
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message FromServerMessage {
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string type = 1; // Type
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string serverPubKey = 2 ; // My pub key for the server to send me an encrypter answer
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string serverPublicKey = 2 ; // Pub key from the server
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bytes payload = 3 ; //
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uint64 serverReceived = 4 ;
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string serverUuid = 5 ;
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string uuidAck = 4 ; // Ack for the last received ToServerMessage Uuid
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string serverUuid = 5 ; // Provides the server uuid that replaced the client uuid
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message ConversationResponse {
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repeated string messageUuids = 1;
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@ -66,8 +67,8 @@ message Server {
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message ContactCard {
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string name=1;
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string contactPublicKey =2;
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string encryptionPublicKey= 3;
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string lookupPublicKey =4;
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string encryptionPublicKey= 3;
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string lookupPublicKey =4;
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repeated Server pullServers =5;
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int32 version = 6;
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}
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