Server side invitation step 3/4 preserve From public key / Client finalize in progress
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@ -198,6 +198,36 @@ func (ints *Server) BuildToServerMessageInvitationRequest(shortcode string, pass
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return &msg, nil
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}
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// BuildToServerMessageInvitationAnswer creates an invitation answer to server and returns it as a meowlib.ToServerMessage
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// it takes as input a contactcard generated by Identity.InvitePeer
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func (ints *Server) BuildToServerMessageInvitationAnswer(invitationAnswer *meowlib.PackedUserMessage, myPublicKeyForThatPeer string, timeout int) (*meowlib.ToServerMessage, error) {
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var msg meowlib.ToServerMessage
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var inv meowlib.Invitation
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invitationPayload, err := proto.Marshal(invitationAnswer)
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if err != nil {
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return nil, err
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}
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inv.Step = 3
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msg.Type = "1"
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msg.From = ints.UserKp.Public
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inv.From = myPublicKeyForThatPeer
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inv.Payload = invitationPayload
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msg.Invitation = &inv
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return &msg, nil
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}
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// BuildToServerMessageInvitationAnswerRequest requests invitation answer with provided id from server and returns it as a meowlib.ToServerMessage
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func (ints *Server) BuildToServerMessageInvitationAnswerRequest(invitationId string) (*meowlib.ToServerMessage, error) {
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var msg meowlib.ToServerMessage
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var inv meowlib.Invitation
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msg.Type = "1"
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msg.From = ints.UserKp.Public
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inv.Step = 4
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inv.Uuid = invitationId
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msg.Invitation = &inv
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return &msg, nil
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}
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// PackServerMessage
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func (ints *Server) PackServerMessage(payload []byte, signature []byte) (protoPackedMessage []byte, err error) {
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var msg meowlib.PackedServerMessage
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