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ycc
2026-02-26 18:50:46 +01:00
parent cfa20861c5
commit eb7fdc9b03
5 changed files with 962 additions and 0 deletions

286
client/sendjobs.go Normal file
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package client
import (
"database/sql"
"encoding/json"
"os"
"path/filepath"
"time"
_ "github.com/mattn/go-sqlite3"
)
// SendStatus represents the delivery state of a queued send job.
type SendStatus int
const (
SendStatusPending SendStatus = 0 // waiting to be sent
SendStatusSent SendStatus = 1 // successfully delivered
SendStatusFailed SendStatus = 2 // all servers exhausted or timed out
)
// SendJob describes a message to send, together with its delivery tracking state.
//
// The File field holds the path of a pre-built packed server message (binary).
// Servers is tried in order; after MaxRetriesPerServer failures on one server
// the next one is attempted.
//
// Tracking fields (ID, InsertedAt, Status, SentAt, Retries, SuccessfulServer)
// are managed by the queue functions and must not be set by the caller.
type SendJob struct {
// --- caller-supplied fields ---
Queue string `json:"queue,omitempty"`
File string `json:"file,omitempty"`
Servers []Server `json:"servers,omitempty"`
Timeout int `json:"timeout,omitempty"` // seconds; 0 = no timeout
// --- DB-managed tracking fields (not serialised by the caller) ---
ID int64
InsertedAt time.Time
Status SendStatus
SentAt *time.Time
Retries []int // retry count per server index
SuccessfulServer *int // index into Servers of the server that accepted
}
func sendQueueDbPath(storagePath, queue string) string {
return filepath.Join(storagePath, "queues", queue)
}
func openOrCreateSendQueue(dbPath string) (*sql.DB, error) {
dir := filepath.Dir(dbPath)
if _, err := os.Stat(dir); os.IsNotExist(err) {
if err := os.MkdirAll(dir, 0700); err != nil {
return nil, err
}
}
if _, err := os.Stat(dbPath); os.IsNotExist(err) {
f, err := os.Create(dbPath)
if err != nil {
return nil, err
}
f.Close()
}
db, err := sql.Open("sqlite3", dbPath)
if err != nil {
return nil, err
}
_, err = db.Exec(`CREATE TABLE IF NOT EXISTS queue (
id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
file TEXT NOT NULL,
servers TEXT NOT NULL,
timeout INTEGER NOT NULL DEFAULT 0,
inserted_at INTEGER NOT NULL,
status INTEGER NOT NULL DEFAULT 0,
sent_at INTEGER,
retries TEXT NOT NULL DEFAULT '[]',
successful_server INTEGER
)`)
if err != nil {
db.Close()
return nil, err
}
return db, nil
}
// PushSendJob appends a SendJob to the SQLite queue identified by job.Queue inside storagePath.
// The initial retry counters are set to zero for each server.
func PushSendJob(storagePath string, job *SendJob) error {
db, err := openOrCreateSendQueue(sendQueueDbPath(storagePath, job.Queue))
if err != nil {
return err
}
defer db.Close()
serversJSON, err := json.Marshal(job.Servers)
if err != nil {
return err
}
retriesJSON, err := json.Marshal(make([]int, len(job.Servers)))
if err != nil {
return err
}
_, err = db.Exec(
`INSERT INTO queue(file, servers, timeout, inserted_at, status, retries) VALUES(?,?,?,?,?,?)`,
job.File, string(serversJSON), job.Timeout, time.Now().Unix(), SendStatusPending, string(retriesJSON),
)
return err
}
// PeekSendJob returns the oldest pending SendJob from the named queue.
// Returns nil, 0, nil when the queue has no pending jobs.
func PeekSendJob(storagePath, queue string) (*SendJob, int64, error) {
db, err := openOrCreateSendQueue(sendQueueDbPath(storagePath, queue))
if err != nil {
return nil, 0, err
}
defer db.Close()
var (
id int64
file string
serversJSON string
timeout int
insertedAt int64
status SendStatus
sentAt sql.NullInt64
retriesJSON string
successfulServer sql.NullInt64
)
err = db.QueryRow(
`SELECT id, file, servers, timeout, inserted_at, status, sent_at, retries, successful_server
FROM queue WHERE status = ? ORDER BY id ASC LIMIT 1`,
SendStatusPending,
).Scan(&id, &file, &serversJSON, &timeout, &insertedAt, &status, &sentAt, &retriesJSON, &successfulServer)
if err == sql.ErrNoRows {
return nil, 0, nil
}
if err != nil {
return nil, 0, err
}
var servers []Server
if err := json.Unmarshal([]byte(serversJSON), &servers); err != nil {
return nil, 0, err
}
var retries []int
if err := json.Unmarshal([]byte(retriesJSON), &retries); err != nil {
return nil, 0, err
}
job := &SendJob{
ID: id,
Queue: queue,
File: file,
Servers: servers,
Timeout: timeout,
InsertedAt: time.Unix(insertedAt, 0),
Status: status,
Retries: retries,
}
if sentAt.Valid {
t := time.Unix(sentAt.Int64, 0)
job.SentAt = &t
}
if successfulServer.Valid {
v := int(successfulServer.Int64)
job.SuccessfulServer = &v
}
return job, id, nil
}
// UpdateSendJob persists the tracking fields (status, sent_at, retries, successful_server)
// for a job that was previously returned by PeekSendJob.
func UpdateSendJob(storagePath, queue string, job *SendJob) error {
db, err := openOrCreateSendQueue(sendQueueDbPath(storagePath, queue))
if err != nil {
return err
}
defer db.Close()
retriesJSON, err := json.Marshal(job.Retries)
if err != nil {
return err
}
var sentAt any
if job.SentAt != nil {
sentAt = job.SentAt.Unix()
}
var successfulServer any
if job.SuccessfulServer != nil {
successfulServer = *job.SuccessfulServer
}
_, err = db.Exec(
`UPDATE queue SET status=?, sent_at=?, retries=?, successful_server=? WHERE id=?`,
job.Status, sentAt, string(retriesJSON), successfulServer, job.ID,
)
return err
}
// GetSendJob retrieves any job by row id regardless of its status.
// Returns nil, nil when no row with that id exists.
func GetSendJob(storagePath, queue string, id int64) (*SendJob, error) {
db, err := openOrCreateSendQueue(sendQueueDbPath(storagePath, queue))
if err != nil {
return nil, err
}
defer db.Close()
var (
file string
serversJSON string
timeout int
insertedAt int64
status SendStatus
sentAt sql.NullInt64
retriesJSON string
successfulServer sql.NullInt64
)
err = db.QueryRow(
`SELECT file, servers, timeout, inserted_at, status, sent_at, retries, successful_server
FROM queue WHERE id = ?`,
id,
).Scan(&file, &serversJSON, &timeout, &insertedAt, &status, &sentAt, &retriesJSON, &successfulServer)
if err == sql.ErrNoRows {
return nil, nil
}
if err != nil {
return nil, err
}
var servers []Server
if err := json.Unmarshal([]byte(serversJSON), &servers); err != nil {
return nil, err
}
var retries []int
if err := json.Unmarshal([]byte(retriesJSON), &retries); err != nil {
return nil, err
}
job := &SendJob{
ID: id,
Queue: queue,
File: file,
Servers: servers,
Timeout: timeout,
InsertedAt: time.Unix(insertedAt, 0),
Status: status,
Retries: retries,
}
if sentAt.Valid {
t := time.Unix(sentAt.Int64, 0)
job.SentAt = &t
}
if successfulServer.Valid {
v := int(successfulServer.Int64)
job.SuccessfulServer = &v
}
return job, nil
}
// DeleteSendJob removes a row by id from the named queue.
// If the queue is empty after deletion, the DB file is removed.
func DeleteSendJob(storagePath, queue string, id int64) error {
dbPath := sendQueueDbPath(storagePath, queue)
db, err := openOrCreateSendQueue(dbPath)
if err != nil {
return err
}
if _, err = db.Exec(`DELETE FROM queue WHERE id=?`, id); err != nil {
db.Close()
return err
}
var count int
if err = db.QueryRow(`SELECT COUNT(*) FROM queue`).Scan(&count); err != nil {
db.Close()
return err
}
db.Close()
if count == 0 {
return os.Remove(dbPath)
}
return nil
}