begin adding device to device communication
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@ -21,6 +21,7 @@ type Identity struct {
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RootKp meowlib.KeyPair `json:"id_kp,omitempty"`
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RootKp meowlib.KeyPair `json:"id_kp,omitempty"`
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Status string `json:"status,omitempty"`
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Status string `json:"status,omitempty"`
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Peers PeerList `json:"peers,omitempty"`
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Peers PeerList `json:"peers,omitempty"`
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Devices PeerList `json:"devices,omitempty"`
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HiddenPeers [][]byte `json:"hiddend_peers,omitempty"`
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HiddenPeers [][]byte `json:"hiddend_peers,omitempty"`
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Device meowlib.KeyPair `json:"device,omitempty"`
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Device meowlib.KeyPair `json:"device,omitempty"`
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KnownServers ServerList `json:"known_servers,omitempty"`
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KnownServers ServerList `json:"known_servers,omitempty"`
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@ -207,9 +208,15 @@ func (id *Identity) generateRandomHiddenStuff() {
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}
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}
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}
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}
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type BackgroundJob struct {
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RootPublic string `json:"root_public,omitempty"`
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Device meowlib.KeyPair `json:"device,omitempty"`
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Jobs []*RequestsJob `json:"jobs,omitempty"`
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}
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type RequestsJob struct {
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type RequestsJob struct {
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server Server `json:"server,omitempty"`
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Server Server `json:"server,omitempty"`
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lookupKeys []meowlib.KeyPair `json:"lookup_keys,omitempty"`
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LookupKeys []meowlib.KeyPair `json:"lookup_keys,omitempty"`
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}
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}
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func (id *Identity) GetRequestJobs() []*RequestsJob {
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func (id *Identity) GetRequestJobs() []*RequestsJob {
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@ -218,19 +225,19 @@ func (id *Identity) GetRequestJobs() []*RequestsJob {
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// build a server map
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// build a server map
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for _, server := range id.MessageServers.Servers {
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for _, server := range id.MessageServers.Servers {
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var rj RequestsJob
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var rj RequestsJob
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rj.server = server
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rj.Server = server
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srvs[server.ServerData.GetUid()] = &rj
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srvs[server.ServerData.GetUid()] = &rj
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}
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}
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// add ids to the map
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// add ids to the map
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for _, peer := range id.Peers {
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for _, peer := range id.Peers {
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for _, server := range peer.MyPullServers {
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for _, server := range peer.MyPullServers {
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srvs[server.GetUid()].lookupKeys = append(srvs[server.GetUid()].lookupKeys, peer.MyLookupKp)
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srvs[server.GetUid()].LookupKeys = append(srvs[server.GetUid()].LookupKeys, peer.MyLookupKp)
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}
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}
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}
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}
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// add hidden peers
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// add hidden peers
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for _, peer := range id.unlockedHiddenPeers {
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for _, peer := range id.unlockedHiddenPeers {
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for _, server := range peer.MyPullServers {
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for _, server := range peer.MyPullServers {
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srvs[server.GetUid()].lookupKeys = append(srvs[server.GetUid()].lookupKeys, peer.MyLookupKp)
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srvs[server.GetUid()].LookupKeys = append(srvs[server.GetUid()].LookupKeys, peer.MyLookupKp)
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}
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}
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}
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}
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// todo add garbage
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// todo add garbage
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@ -244,9 +251,12 @@ func (id *Identity) GetRequestJobs() []*RequestsJob {
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return list
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return list
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}
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}
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func (id *Identity) SaveRequestJobs() error {
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func (id *Identity) SaveBackgroundJob() error {
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jobs := id.GetRequestJobs()
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var bj BackgroundJob
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jsonjobs, err := json.Marshal(jobs)
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bj.Jobs = id.GetRequestJobs()
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bj.RootPublic = id.RootKp.Public
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bj.Device = id.Device
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jsonjobs, err := json.Marshal(bj)
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if err != nil {
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if err != nil {
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return err
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return err
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}
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}
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@ -65,6 +65,7 @@ message ToServerMessage {
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Invitation invitation = 9; // invitation for the 2 first steps of a "through server" invitation process
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Invitation invitation = 9; // invitation for the 2 first steps of a "through server" invitation process
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repeated PackedUserMessage device_messages = 10; // messages to another device belonging to the same user
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}
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}
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message ConversationResponse {
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message ConversationResponse {
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@ -74,17 +75,20 @@ message ToServerMessage {
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// structure defining a from server receiver message decrypted from a "packedmessage" payload
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// structure defining a from server receiver message decrypted from a "packedmessage" payload
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message FromServerMessage {
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message FromServerMessage {
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string type = 1; // Type
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string type = 1; // Type
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string serverPublicKey = 2 ; // Pub key from the server
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string server_public_key = 2 ; // Pub key from the server
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bytes payload = 3 ; //
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bytes payload = 3 ; //
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string uuidAck = 4 ; // Ack for the last received ToServerMessage Uuid
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string uuid_ack = 4 ; // Ack for the last received ToServerMessage Uuid
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string serverUuid = 5 ; // Provides the server uuid that replaced the client uuid
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string server_uuid = 5 ; // Provides the server uuid that replaced the client uuid
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repeated PackedUserMessage chat = 6;
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repeated PackedUserMessage chat = 6;
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repeated ServerCard knownServers = 7;
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repeated ServerCard known_servers = 7;
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Invitation invitation = 8; // invitation answer, for the third steps of any invitation
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Invitation invitation = 8; // invitation answer, for the third steps of any invitation
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repeated PackedUserMessage device_messages = 9; // messages from other devices belonging to the same user
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}
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}
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message MatriochkaServer {
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message MatriochkaServer {
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